Diptrace 1.50 patch




















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Connect with friends. Play, chat, and share experiences with your friends on GOG. Online Offline. Fallen Improved AI pathfinding with special attention given to transitions in and out of the water. Aligned a dynamic spawn point with the world to prevent players from spawning halfway into the ground in Escort mode. Added more detailed collision to several cliffs to prevent players from clipping through the terrain.

Closed several exploit holes that allowed players to gain access to out of bounds areas including: the cliffs above each spawn, the roof of the temple and behind fences. Kasbah Aligned Demolition markers to be more visible. Resized one case where a Control flare could be thrown over the edge of a balcony.

Added collision to a fence above Commando spawn that would allow players access to the 32 player area in the 16 player map. Closed several exploit holes that allowed players to gain access to out of bounds areas including: across destroyed bridges, outside the walls and on rooftops.

Urban Wasteland Aligned markers in Demolition and Breach mode to be exactly at the centre of the target zones. Resized two cases where Control flares could be planted behind walls. Closed several exploits that would allow the player access to out of bounds areas including: hotel rooftops, the sky bridge roof and several buildings around the level.

FrostFire Fixed camera issue where players below the Watch Deck could see enemies above when standing on the pipe.

Closed several exploits that would allow the player access to out of bounds areas including: rooftops, the helicopter and the water. Desert Glory Smoothed the collision on several pieces of rubble on the ground to allow easier traversal of the level.

Closed several exploits that would allow the player access to out of bounds areas including: the cliffs above and the winding road below.

Share this story Share this on Facebook opens in a new window Share this on Twitter opens in a new window. Comments are closed. Newer comments. Luillin August 21, at pm PDT. Guess not : oh well… excited for the update! How big will the update be? Bug05 August 21, at pm PDT. I want this game still and now some of the bugs are getting fixed so its all good. How big is the update? This update was a long time coming. This game is still getting patched up? Did the Beta do anything for this game?

Sweet cant wait to try it out! Tr3p1dat10n August 21, at pm PDT. Looking forward to this, thanks! I played the beta and I found this game to be very satisfying.

Bout time we get something. Sounds good. Sekoku August 21, at pm PDT. Jeigh August 21, at pm PDT. Man, how long has it been…? Ruffday August 21, at pm PDT.

Reinheart August 21, at pm PDT. Rippa August 21, at pm PDT. Great news! It only took 10 months to get all the features listed on the game case… Seriously keep working on this title Slant Six.

Sweet, a new weapon wheel! Shout out to Dave Gibson! Trending Stories. Sony PlayStation Logo. Please enter your date of birth. I've been too lazy to go through the porting and such to enable online play. That, and I'm not confident enough to face players yet. I used to play this with my cousin and a friend when I was younger So yeah, I'm no veteran to the genre, but the AI does piss me off sometimes and I'd eventually like to play with actual people.

Funny - you ONLY found the one that requires the most thinking? This behavior goes as a fixed bug in 1. Anyway, why is this combo so important to you? There are plenty of ways to win the game without getting to such advanced tech, like merculite mirvs for example. Originally posted by Freysgodi :.

A single ship with the capability of taking out a fleet of infinite doomstars is fun to do once or twice, but it's well into "this is a bug" category. Nobody should ever need to abuse game mechanics i. Last edited by Freysgodi ; 9 Mar, pm.

Per page: 15 30 Date Posted: 4 Apr, am. Posts: Discussions Rules and Guidelines. Newly built ship shortcut. I just saw computer-controlled Elerians conquer the galaxy



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